I might be in the minority here, but I absolutely love the Magtheridon fight. The way the ground would shake threw just enough danger and uncertainy to keep one on their toes; however, you could sorta control which way you bounced if you did it right. And I rate this 5 *before* Blizzard removed / lowered the timer on Nether Exhaustion. That's what made it fun - yes, despite the problems that might've occured with lag.
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