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  Path: Game Content :: Wrath of the Lich King :: Secrets of Ulduar

For millennia, Ulduar has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure's original purpose may have been. Some thought it a city built to herald the glory of its makers; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty Titans themselves. Such speculations were wrong....

Ulduar's gates have swung open, allowing heroes of the Horde and the Alliance to venture into the titan Pantheon's ancient halls. In addition to an all-new raid dungeon, this content patch will introduce the dual-talent specialization system, new quest lines, and the epic tier-8 armor sets.
Patch 3.1




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Smite, on October 23, 2009 04:52:41 Show comment 
 


+4   

Lazy and Empty...? Ulduar is by far one of the most awesome raids that Blizz has implemented. Maybe empty for you if you're casual but as a raider I loved the damn place!

Kyllier, on October 23, 2009 05:01:01   [ Reply ] 
 


+2   

I thought this was an incredible patch. The vehicle portion was an underwhelming way to start, but it picked up quickly, with a ton of fun and memorable fights, like XT, Hodir, Mimiron and Yogg. The sense of scale in the instance is awesome, as you feel puny in comparison to the Titans. Easily trumps ToC and Naxx. The implementation of the Argent Crusade wasn't great, but watching the Coliseum's foundations get upgraded to the final deal in 3.2 was cool.

Sayis, on October 23, 2009 06:10:35 (edited once)   [ Reply ] 
 


   

Will most likely wind up being regarded as the second best patch of Wotlk. Second only to the crown jewel that 3.3 is shaping up to be.

Chukie1188, on October 23, 2009 10:30:18   [ Reply ] 
 


   

i found it boring and off the track of what wow was about - too much gnomeragan feel about it :S

Darkmatt, on October 30, 2009 12:34:27   [ Reply ] 
 
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