Still my favorite city in the game. It's got everything you need in one place: AH, trainers, bank, and a quick instance to run lowbies through. If it had portals--I've got my fingers crossed for Cataclysm--I'd never step foot in Dalaran.
I can't complain too much about the Frost spec, it's the standard everyday tanking spec for DKs. What I love most about it is that you still get to feel like you're contributing something to the fight other than being a meat shield, because you still get to wield that huge 2h weapon. Take that, Warriors!
I told myself I'd never make a druid--I simply never had any desire to. But then, out of a combination of pure curiosity and utter boredom, I rolled one. And I love it. This might be the best pure class in the game, and once I'm done with my current toon's leveling, I'll probably start on the rest of my drood's (that's druid, y'know) levels on her way to 80 and beyond.
ZOMG--I officially fell in love with this instance last night. A couple of guildies grouped up because we'd never tackled it before, but it's probably going to become our go-to instance for gearing in the mid-to-late 70's. It was a blast.
I quit playing the first time I rolled a WoW toon because I was on a normal server. Everything felt so lonely because you never had to travel in packs for safety. The gear might be better, but the underlying game is not.
This is the way World of Warcraft is meant to be played. By keeping the two warring factions artificially from attacking one another, it robs the game of some of the flavor that the underlying conflict provides. PVP realms might be frustrating sometimes, but when you stop a ganker dead in their tracks there's no better feeling.