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Reputation: |
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Number of screenshots: | 0 | (+0 reputation) |
Horde 0 0 0 | | 0% |
Alliance 71 60 0 | | 100% |
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Number of comments: | 23 | (+3450 reputation) |
Number of votes: | 74 | (+3700 reputation) |
Comment feedback: | 2 | (+10 reputation) |
WoW Trivia score: | 0 | (+0 reputation) |
Forest Maker score: | 0 | (+0 reputation) |
Multi Toon Sigs: | 0 | (+0 reputation) |
Maxi Toon Lists: | 0 | (+0 reputation) |
TheBigBB's total contribution to the War Effort: 71 60 0 |
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Date Registered: | October 30, 2009 |
Date last online: | March 19, 2010 |
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Average score given by TheBigBB and corresponding vote distribution:
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20 |
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27% |
17 |
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23% |
20 |
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27% |
14 |
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19% |
3 |
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4% |
| TheBigBB hasn't uploaded any screenshot yet |
| TheBigBB hasn't created any Multi Toon Sig yet |
| TheBigBB hasn't created any Maxi Toon List yet |
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A well-designed, fairly challenging encounter that allowed people to have a chance to tank the boss no matter what class they were. Fun idea. |
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TheBigBB, on October 31, 2009 |
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The encounter was very epic feeling. I'm proud to have seen it when it was current. |
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TheBigBB, on October 30, 2009 |
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It was a really simply encounter if you had shadow resist. I don't agree with Blizzard putting these resistance checks into the game. This boss could have functioned just fine without forcing the raid to farm for shadow resist stuff that would just take up bag space and cause a headache. |
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TheBigBB, on October 31, 2009 |
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The story behind the fight is cool, but it was an extremely trivial encounter. It just was never balanced properly. My guild downed him in the second try, and that's not bragging. We had a terrible attempt and he still went down. |
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TheBigBB, on October 30, 2009 |
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I never understood why so many people couldn't kill their damn ghosts! |
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TheBigBB, on October 31, 2009 |
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I didn't enjoy this one. It was not a horrible encounter, but it seemed like you could get some random bad luck here with flames doing weird things, and in the end it wasn't exactly a dynamic fight for a final encounter of a raid instance. Compare it to Vashj or Kael and it's just simplistic to a fault. |
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TheBigBB, on October 30, 2009 |
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Stupidly easy. This could have been the entry level warm-up 25-man encounter, but somehow a boss this easy ended up in Hyjal. |
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TheBigBB, on October 31, 2009 |
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It was cool to have a non-traditional fight where most of the fight you aren't tanking, but kiting. However, Buru was just too simple once you learned it. |
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TheBigBB, on October 31, 2009 |
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I thought it was a pretty good encounter requiring a lot of accountability across the raid. |
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TheBigBB, on October 31, 2009 |
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An insanely tough encounter that challenged your team to the extreme when it was new, without being unfair. |
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TheBigBB, on October 30, 2009 |
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Not a fan of random warps. |
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TheBigBB, on October 31, 2009 |
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The design team did an extremely good job with this encounter, although I think it was too difficult of a requirement to have to beat Kael to enter Hyjal in the early days. He was harder than anything in Hyjal or the first half of Black Temple for that matter. |
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TheBigBB, on October 31, 2009 |
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This is the best fight Blizzard ever designed. I'd like to see them revamp it. It was terribly difficult, but one of the greatest moments if you managed to beat it. My only complaint is that it was released impossible and had to be patched months later to make it doable. |
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TheBigBB, on October 30, 2009 |
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Way too laggy here. My computer can handle it no problem, but if you play on an older computer on the go, it can be a nightmare. I understand the storyline needing horde and alliance to both end up here, but it sure sucks for gameplay. |
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TheBigBB, on October 31, 2009 |
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The port location is horrible. You have to fall out of a tower in the most useless part of town. My elephant mounts don't fit under the arches, either. |
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TheBigBB, on October 31, 2009 |
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+1 |
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I go to The Exodar because because the auction house is closer to the port-in than any other Alliance city. I wish it were actually connected to the major flight paths, though. |
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TheBigBB, on October 31, 2009 |
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For whatever balance issues there may be, they've done a great job of making every class viable across multiple talent trees. |
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TheBigBB, on October 31, 2009 |
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Don't forget druid tanks! |
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TheBigBB, on October 31, 2009 |
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I love paladin tanks to the extreme. |
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TheBigBB, on October 31, 2009 |
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I started WoW on day 1, and I still wasn't high enough level when this came out to actually run the instance successfully. It was definitely a worthy addition, though, seeing how popular Princess runs were even years later. |
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TheBigBB, on October 31, 2009 |
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I don't have a lot of time to play, so I want to log in and do what I want to do when I want to do it. PVE servers allow me to PVP when I want, and quest when I want. |
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TheBigBB, on October 30, 2009 |
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+1 |
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I played on a PVP server for the first 4 years, but I found the fun of forced PVP was just not enough to counter all the times I got griefed. Being unable to complete quests because the other faction is around just plain is not fun. World PVP has its moments, but I'd like to be able to relax sometimes. On a PVE you can PVP in the battlegrounds and arenas just the same as anyone else. |
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TheBigBB, on October 30, 2009 |
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It's almost as long as The Barrens, but the quests mostly come from just one town. Going up and down Darkshore gets extremely time consuming. |
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TheBigBB, on October 31, 2009 |
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Copyright Antoine Desmarets, Sept. 2009 Disclaimer Feedback / Guest Book
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