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Reputation: |
| | Currently Honored [ 1400 / 12000 ] with WoW Stuff.
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Number of screenshots: | 2 | (+400 reputation) |
Horde 88 40 0 | | 85% |
Alliance 15 60 0 | | 15% |
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Number of comments: | 41 | (+6150 reputation) |
Number of votes: | 73 | (+3650 reputation) |
Comment feedback: | 40 | (+200 reputation) |
WoW Trivia score: | 0 | (+0 reputation) |
Forest Maker score: | 0 | (+0 reputation) |
Multi Toon Sigs: | 0 | (+0 reputation) |
Maxi Toon Lists: | 0 | (+0 reputation) |
Smite's total contribution to the War Effort: 104 0 0 |
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Date Registered: | October 23, 2009 |
Date last online: | August 7, 2011 |
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Average score given by Smite and corresponding vote distribution:
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27 |
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37% |
15 |
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21% |
11 |
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15% |
11 |
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15% |
9 |
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12% |
| Smite hasn't created any Multi Toon Sig yet |
| Smite hasn't created any Maxi Toon List yet |
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Rated 4/5. It would have been a 5 if it had remained like the old AV. |
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Smite, on October 23, 2009 |
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Illidan was a far more menacing and terrifying 'main threat' than Arthas is in Wrath of the Lich King. Sure you did not encounter him very much unless you were able to raid Black Temple, but that just made him seem all the more wicked and elusive.
Arthas has a pip pip tally ho gaming arena set up at his front door, a zone full of soloable nancy mobs, where his enemies kill themselves daily to show him how laughable he is. Illidan has a zone shattered and torn by horrible ganking demons, eruptions in the ground and a palpable feeling of dread throughout.
However, I do not like how TBC turned Illidan into a generic 'I RULE ALL, FEAR ME MORTALS ROWRRRR!' villain rather than the compelling character he was in Warcraft III. So 4/5. |
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Smite, on October 23, 2009 |
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+2 |
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An absolutely superb instance in so many ways, on so many levels. It completely blows Naxxramas out of the water as far as entry level raids go and frankly it is the most enjoyable I have ever played in.
Karazhan has a very good level of trash mobs, not too many as to make it tedious but not too few to make it seem like a badly disguised loot generator and nothing more. The place oozes atmosphere, the bosses are all unique from each other and have their own quirks, and the loot was really good for its time. |
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Smite, on October 23, 2009 |
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You face not Malchezaar alone....but THE LEGIONS I command.
Fairly underwhelming as end bosses go, considering how amazing the rest of the instance's feel was. But he was fun, challenging (at first) and sounded nasty. |
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Smite, on October 23, 2009 |
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I AM NOT SOME SIMPLE JESTERRRR! I AM NEILOUS ARRAAAN!
My favourite boss encounter in the game. Amazing voice acting, a link to important lore, excellent gadget fight and rewarding loot. |
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Smite, on October 23, 2009 |
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+1 |
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Don't be silly, they're not casual enough.
But trust me, I couldn't agree with you more! |
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Smite, on October 24, 2009 |
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+1 |
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Orgrimmar is the capital of the Orcs and the Horde itself. It has an annoying layout but that is fine once you get used to it.
Oh and it's orange. Very, very, VERY orange. |
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Smite, on October 23, 2009 |
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+7 |
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The best faction city in the game. It has an excellent balance of scale, accessability, appearance, flavour and lack of orangeness. |
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Smite, on October 23, 2009 |
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They could have come up with a more exciting faction city for the Draenei. Or at least planned a few patches later for it to be converted into a proper city that isn't in a constant state of disrepair/verge of exploding. No wonder it is a ghosttown and so easy to infiltrate when you fight For The Horde. |
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Smite, on October 23, 2009 |
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Thunderbluff is a very attractive city which always exudes a feeling of tranquility and peace.
...Partially because no one goes there. |
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Smite, on October 23, 2009 |
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Much much cooler before they grabbed a janitor to re-do his voice part of the way through WOTLK. Overall though an excellent character who has many machinations, both apparant and otherwise. |
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Smite, on October 25, 2009 |
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+2 |
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Ruined by Wrath of the Lich King.
Must everyone go MAD as an excuse for us to fight them? Poor storytelling. |
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Smite, on October 23, 2009 |
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The guy you love to hate. |
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Smite, on October 23, 2009 |
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+1 |
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Garrosh in Nagrand: "Waaaaaaaah, we're all doomed and there's nothing anyone can do! WAAAAAAAAA! I'm so scared and helpless and downtrodden! WAAAAAAAAA!"
Garrosh in Northrend: "YOU CAME HERE TO FIGHT!? I SMELL A COWARD! YOU SAVED MY LIFE? I SMELL A COWARD! YOU DEFEATED THE LICH KING!? I SMELL A COWARD! Hey, here's a good idea...instead of teaming up to take down the greatest, most ruthless threat the world has ever known, letz go gankz sum allieZ lol!" |
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Smite, on October 23, 2009 |
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Voted 3 for his excellent role in Warcraft III and The Frozen Throne. However, if I were scoring solely on World of Warcraft i'd give a 1 or 2.
He runs away from EVERYTHING. |
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Smite, on October 23, 2009 |
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Don't die! Don't diiiiiiee! |
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Smite, on October 23, 2009 |
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World of Warcraft has a great range of classes that can cater for any play style.
Tanks: Death Knight, Paladin, Warrior
Healers: Druids, Paladins, Priests, Shamans
DPS: Every class |
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Smite, on October 23, 2009 |
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A class struggling for identity in the 'Age of the Hybrid' and with the sheer amount of Death Knights striding around. |
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Smite, on October 23, 2009 |
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Even though it could use some good loot and could be expanded a bit more to become a 'proper' instance, it has a lot of lore and storyline going for it. Being a Horde player primarily I am quite envious of this instance, as I enjoy the quest lines that lead up to and include it. |
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Smite, on October 23, 2009 |
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A great idea poorly executed. |
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Smite, on October 23, 2009 |
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One of the best patches, if not THE best, in World of Warcraft's history. This beast had everything from the highest level content (and excellent lore/dramatics wise 5 and 25 man dungeons) to mid level zone revamps. Would love to see more like this these days but I guess that is a fading dream. |
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Smite, on October 23, 2009 |
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+1 |
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Even though it was nice that they -finally- implemented a pretty standard feature in most mmos, to do it so badly removes any praise worthiness. |
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Smite, on October 23, 2009 |
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+3 |
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Overall I consider Wrath of the Lich King to have been a very lazy expansion on Blizzard's part, not including nearly as much content or updates as The Burning Crusade did. I mean, when your end game content is beaten within days of the thing coming out that tells you something.
The gear is mostly uninspired and ugly, casualness is taken to the extreme, and the dungeons are mostly too short.
However, the world design of Northrend is absolutely beautiful and it did a good job of bringing the feel and lore of the game back to its roots. In Azeroth. |
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Smite, on October 23, 2009 |
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Now this is more like it. Even though the patch is still pretty underwhelming compared to some vanilla WoW and TBC ones, it was FAR better than 3.1 and provides new content across the board.
The new dungeons were sloppy, but the new Druid skins, new critters, quests, an epic battleground etc made up for them. |
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Smite, on October 23, 2009 |
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+2 |
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5/5 solely for the Zombie Invasion.
Oh and Achievements are pretty awesome too. |
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Smite, on October 23, 2009 |
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-9 |
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Possibly one of the most lazy and empty patches in World of Warcraft's history. |
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Smite, on October 23, 2009 |
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Professions in World of Warcraft are mediocre, but they deserve credit for being easily accessible and fairly fun. |
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Smite, on October 23, 2009 |
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+2 |
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Roleplaying is an extra level of enjoyment to the game that only certain people can enjoy, I for one am a huge advocate of it. |
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Smite, on October 23, 2009 |
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For some reason, when you change into the Murloc Suit when driving the Mechano Hog, and with someone in the sidecar, the sidecar will fold back away but the person will still be accompanying you...on their back! ^^ |
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Smite, on October 23, 2009 |
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You've really got that look workin' for ya!
Still, weren't you cold?
...Wait, you're dead. |
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Smite, on October 23, 2009 |
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World of Warcraft's world events are excellent and some of the best out there. Also now that there are achievements to be gained and more permanent rewards than in the past, it lets everyone in on the fun. |
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Smite, on October 23, 2009 |
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+4 |
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+ Provides targets to reach for those new to the endgame. This is important as it gives you direction and a way in to heroics/raids
+ Attractive and effective rewards just from doing dailies
+ A fairly interesting approach to the boring task of dailies, since you advance to new quests once you reach a certain 'level'
- Jousting mechanics are sluggish and crude
- Another example of 'carrot on a stick', keep 'em playing keep 'em paying mentality
- The lore is just....nonsense. |
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Smite, on October 23, 2009 |
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+2 |
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+ The music
+ Sense of humour
+ A reason to go back to Blackrock Depths and its criminally underused tavern
+ Fun, flavourful rewards. Mmmm...flavourful
+ Mostly lowbie friendly
- Not a lot to it outside of the staging area
- Can be over too quickly |
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Smite, on October 23, 2009 |
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+12 |
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+ THE HORSEMAN. Probably the best NPC character in the entire game's history, and also can be thwarted by lowbies and highbies alike
+ Loads of content for all levels
+ Fits excellently with the game's lore and feel
+ Lots of vanity items and simply fun costumes etc
+ Exp/gold from travelling the world gathering candy
- The mount's drop rate *mumble grumble*
- Err...really not much else.
Conclusion: The best holiday event in World of Warcraft, and perhaps any MMORPG. |
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Smite, on October 23, 2009 |
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+3 |
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+ Good for lore
+ A reason to go to Moonglade
- Finding all the elders is a chore unlike candy at Halloween and fires at Midsummer
- Omen needs to be updated
- Boring rewards, both +stat and cosmetic wise |
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Smite, on October 23, 2009 |
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+ LOADS of exp available over the course of the holiday, both from finding the fires and dailies. Amazing time to level.
+ Since the revamp, there is lots to do and a nice selection of rewards
+ Ahune is an epic boss who is not too hard but not laughably easy, and has the potential to drop some saught after stuff
- No real negatives, except perhaps a lack of variety
Conclusion: The ice stone has melted. |
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Smite, on October 24, 2009 |
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+4 |
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+ Everyone gets in the Winter Veil spirit!
+ A new present each year that will never be in the game again
+ More easy going than the other holidays, just what you want at Christmastime
- Seems under developed compared to some of the other holidays |
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Smite, on October 23, 2009 |
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A zone with nothing remarkable about it at all. At least Desolace has the coven/demon areas that are intruiging, Badlands is nothing more than an orange (GAH) wasteland devoid of any interesting quests and mobs. |
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Smite, on October 23, 2009 |
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+2 |
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My favourite zone in the game for so many reasons.
- An overarching storyline that is deep and involving
- Stitches!
- Has a horror theme that no other zone successfuly replicates
- Scourge more frightening than anything in Northrend |
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Smite, on October 23, 2009 |
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Nostalgia aside (back when WoW was first released I played a Night Elf and remember loving this zone and how you felt like you were lost in a real forest), I don't understand why Darkshore has such a bad rep. The quests aren't great, true, but the look and feel of the zone itself usually lures me there. |
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Smite, on October 23, 2009 |
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Desolace? More like DULLOLACE!
MIRIGHT!? |
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Smite, on October 23, 2009 |
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Copyright Antoine Desmarets, Sept. 2009 Disclaimer Feedback / Guest Book
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