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  Path: Dungeons :: Northrend :: Azjol-Nerub

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This one goes by quick. What is your fastest time through here? Seems like I was in a group that took about 10 minutes.

Massdesign, on October 23, 2009 05:33:43   [ Reply ] 


The most disappointing instance in WotLK. With all the lore behind it from WC3 I expected it to be a raid, not something you farm while leveling your alt.

Astamon, on October 23, 2009 04:22:30   [ Reply ] 


The ancient kingdom of Azjol-Nerub was a result of the aqir split. The Gurubashi and Amani Trolls managed to split the kingdom of Azj'Aqir into two: Azjol-Nerub and Ahn'Qiraj.

Azjol-Nerub was the center of Nerubian civilization. It's unknown if the Nerubians began here, but certainly most, if not their entire, of their race dwelled here. They left the rest of the world in peace and pursued their interests beneath the ground. Around 20 years ago, the Nerubian civilization was still alive and strong. Azjol-Nerub was their kingdom, and the spider-men controlled all its tunnels. Their culture is almost as old as the Dwarves', and every bit as attuned to life underground. The biggest difference is that the Nerubians focus more on the cerebral and less on the physical - Their society had more scholars and artists and fewer smiths and miners.

That was all before the Lich King, of course. He saw immediately that the Nerubians posed a major threat. None of the other races in Northrend had their numbers, their organization, or their discipline. True, the Nerubians rarely ventured above-ground, but he couldn't take that chance. The Lich King eventually attacked; he chose to swarm the underground kingdom and wiped it clean during the War of the Spider. It was long and hard, and the Nerubians almost won - They may prefer thought and art but they’re fearsome foes when roused. Unfortunately, the Scourge had an endless supply of warriors and every dead Nerubian potentially added to its ranks. In the end the Scourge's numbers prevailed, and the implacable undead swept through Azjol-Nerub and emptied its tunnels of defenders. The Lich King defeated the Nerubians, killing most of them in the process and converting many of the survivors into crypt fiends and other undead. Those who could fled his touch. The Lich King conquered, and the Nerubian civilization all but died. Now most of Azjol-Nerub lies in ruins. It's still a fascinating place, and many of its murals and frescoes and columns stand intact. The Scourge doesn't care about riches, material or scholarly, and rich tapestries still hang on the walls while impressive tomes line bookcases. One could spend months roaming the tunnels and still never see all of the great kingdom.

Tortus, on October 24, 2009 09:56:00 (edited 2 times)   [ Reply ] 


This is actually my favourite instance in wotlk, i love the lack of trash, the unique layout and the huge drop to the lower level is always fun.

Saeble, on January 20, 2010 03:30:41   [ Reply ] 


Only thing about this instance that I hate is the drama over the stamina trinket... Used to happen ALL the time, now not so much, with the new stamina trinket dropping in regular ToC. So many ninjas in the past using it for 'PvP'... *Shudders*

Pseudosavi, on July 16, 2010 06:38:44   [ Reply ] 
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