This zone needed to be more threatening, the Saron type architecture was a nice touch but the entire zone is somewhat underwhelming. Needs more Wc3 style massive base thingy like Deathholme, only a whole zone, and Icy..
One of the best Quest Lines in the entire game here... don't miss it (Even mentioning its name will be a spoiler so I won't but it involves Arthas (duh!))
Probably the best use of phasing technology in the game so far. The ability to dynamically change the look of the zone as one progresses through the main quest lines is fantastic. Flight points are a nice reward and incentive to do so.
Once all the quests are completed, the amount of daily quests (especially if you include the Tournament Grounds) makes it my favorite destination for a daily influx of gold (25x15g=375g, and that's not counting all the stuff you will end up selling to the vendor).
My only beef with this zone is perhaps the fact that so many high level mobs and elites are placed there seemingly for aesthetic purposes only, giving players no reason to engage them.
Once all the quests are completed, the amount of daily quests (especially if you include the Tournament Grounds) makes it my favorite destination for a daily influx of gold (25x15g=375g, and that's not counting all the stuff you will end up selling to the vendor).
My only beef with this zone is perhaps the fact that so many high level mobs and elites are placed there seemingly for aesthetic purposes only, giving players no reason to engage them.
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