Ditto, hope they do make a few changes though and don't just port it.
Think of what they could do to the place :3
During the Third War, the wizards of the Kirin Tor battled against the undead armies of the Scourge. When the wizards of Dalaran died in battle, they would rise soon after - adding their former might to the growing Scourge. Frustrated by their lack of progress (and against the advice of his peers) the Archmage, Arugal elected to summon extra-dimensional entities to bolster Dalaran's diminishing ranks. Arugal's summoning brought the ravenous worgen into the world of Azeroth. The feral wolf-men slaughtered not only the Scourge, but quickly turned on the wizards themselves. The worgen sieged the keep of the noble, Baron Silverlaine. Situated above the tiny hamlet of Pyrewood, the keep quickly fell into shadow and ruin. Driven mad with guilt, Arugal adopted the worgen as his children and retreated to the newly dubbed 'Shadowfang Keep'. It's said he still resides there, protected by his massive pet, Fenrus - and haunted by the vengeful ghost of Baron Silverlaine.
Tortus, on October 23, 2009 05:02:05 (edited once)
One of the best low level instances there is. Unfortunatly as Alliance there aren't really any quests (but ) and the mobs at the start who are immune to magic kinda sucked on my mage, but the robes of Aragual made it all worth it.
this place is epic, my first ever dungeon, and really, those elites are scarry man!
of course, while it would make a great heroic in the future, i belive if they change it one bit, other then perhaps arugal himself, and a boss or two, it might ruin its awsomeness.
did you know you can jump on the roof-tops?
or that if you jump of the edge, you fall outside the instance to the ground form the back side of the keep?
and most importantly, arugal can actualy teleport!?!
those are things many people miss about this epic place
This will always be my favourite instance. A dungeon dedicated to Worgen, the coolest creature in the game, with fantastic music, architecture and plot. After doing the quests in Silverpine Forest, you really felt like you had a reason to be there.
Also, for about 3 months I was in an alliance RP guild set in Silverpine, so I'm very familiar with SFK and the surrounding area. Definitely feels like home, and I have lots of good memories.
But damn does it suck to be a Tauren in there. Can't see anything
Think of what they could do to the place :3
During the Third War, the wizards of the Kirin Tor battled against the undead armies of the Scourge. When the wizards of Dalaran died in battle, they would rise soon after - adding their former might to the growing Scourge. Frustrated by their lack of progress (and against the advice of his peers) the Archmage, Arugal elected to summon extra-dimensional entities to bolster Dalaran's diminishing ranks. Arugal's summoning brought the ravenous worgen into the world of Azeroth. The feral wolf-men slaughtered not only the Scourge, but quickly turned on the wizards themselves. The worgen sieged the keep of the noble, Baron Silverlaine. Situated above the tiny hamlet of Pyrewood, the keep quickly fell into shadow and ruin. Driven mad with guilt, Arugal adopted the worgen as his children and retreated to the newly dubbed 'Shadowfang Keep'. It's said he still resides there, protected by his massive pet, Fenrus - and haunted by the vengeful ghost of Baron Silverlaine.
of course, while it would make a great heroic in the future, i belive if they change it one bit, other then perhaps arugal himself, and a boss or two, it might ruin its awsomeness.
did you know you can jump on the roof-tops?
or that if you jump of the edge, you fall outside the instance to the ground form the back side of the keep?
and most importantly, arugal can actualy teleport!?!
those are things many people miss about this epic place
Also, for about 3 months I was in an alliance RP guild set in Silverpine, so I'm very familiar with SFK and the surrounding area. Definitely feels like home, and I have lots of good memories.
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